This means each frame is drawn in the same amount of time but lower refresh rates will show the frame for longer. The pixels are drawn at the same rate for each refresh rate (so the same bandwidth is required for all refresh rates). The timings for the lower refresh rates are strange because only the vertical blanking is changed. ![]() I don't know if custom timings are supported. The XDR display is 10bpc but allows 12bpc input. The XDR supports the following input modes:ĥK 8bpc HBR3 (not sure about this one - needs testing with a DisplayPort 1.4 GPU that doesn't support DSC)ĥK 10bpc HBR2x2 Thunderbolt 3 (from Alpine Ridge)ĦK 12bpc? HBR3x2 Thunderbolt 3 (from Titan Ridge) The XDR has a Titan Ridge Thunderbolt 3 controller which can accept Thunderbolt or USB-C with DisplayPort alt mode input (Thunderbolt is also an alt mode of USB-C). ![]() The video should be updated with more info/testing with different PCs/Macs using different connection modes.
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